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Create a Price Tag Icon with Rounded Corners
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I am learning to create icons in Photoshop, but I'm not sure how to tackle creating this icon.
Is it possible using only Photoshop?
adobe-photoshop icon
New contributor
add a comment |
I am learning to create icons in Photoshop, but I'm not sure how to tackle creating this icon.
Is it possible using only Photoshop?
adobe-photoshop icon
New contributor
5
I think you should make it in Illustrator.
– WELZ
4 hours ago
1
Here's why you should make it in Illustrator, not Photoshop.
– Billy Kerr
1 hour ago
1
If you're learning I think you need to learn when to use raster and vector images and what their consequences are. In this instance, a solid raster image would be a larger file size than a vector and non-scalable without pixelation.
– Mᴏɴᴋᴇʏ♦
1 hour ago
add a comment |
I am learning to create icons in Photoshop, but I'm not sure how to tackle creating this icon.
Is it possible using only Photoshop?
adobe-photoshop icon
New contributor
I am learning to create icons in Photoshop, but I'm not sure how to tackle creating this icon.
Is it possible using only Photoshop?
adobe-photoshop icon
adobe-photoshop icon
New contributor
New contributor
edited 3 hours ago
Ovaryraptor
4,48611229
4,48611229
New contributor
asked 4 hours ago
ciprianocipriano
161
161
New contributor
New contributor
5
I think you should make it in Illustrator.
– WELZ
4 hours ago
1
Here's why you should make it in Illustrator, not Photoshop.
– Billy Kerr
1 hour ago
1
If you're learning I think you need to learn when to use raster and vector images and what their consequences are. In this instance, a solid raster image would be a larger file size than a vector and non-scalable without pixelation.
– Mᴏɴᴋᴇʏ♦
1 hour ago
add a comment |
5
I think you should make it in Illustrator.
– WELZ
4 hours ago
1
Here's why you should make it in Illustrator, not Photoshop.
– Billy Kerr
1 hour ago
1
If you're learning I think you need to learn when to use raster and vector images and what their consequences are. In this instance, a solid raster image would be a larger file size than a vector and non-scalable without pixelation.
– Mᴏɴᴋᴇʏ♦
1 hour ago
5
5
I think you should make it in Illustrator.
– WELZ
4 hours ago
I think you should make it in Illustrator.
– WELZ
4 hours ago
1
1
Here's why you should make it in Illustrator, not Photoshop.
– Billy Kerr
1 hour ago
Here's why you should make it in Illustrator, not Photoshop.
– Billy Kerr
1 hour ago
1
1
If you're learning I think you need to learn when to use raster and vector images and what their consequences are. In this instance, a solid raster image would be a larger file size than a vector and non-scalable without pixelation.
– Mᴏɴᴋᴇʏ♦
1 hour ago
If you're learning I think you need to learn when to use raster and vector images and what their consequences are. In this instance, a solid raster image would be a larger file size than a vector and non-scalable without pixelation.
– Mᴏɴᴋᴇʏ♦
1 hour ago
add a comment |
1 Answer
1
active
oldest
votes
It is entirely possible to create this in Photoshop, using the pen tool to create vector paths, stroking the paths; it would however be far easier and faster to create this as vector art in Illustrator or Affinity Designer, Sketch App or Inkscape.
That said, it's a very basic beziér pen tool exercise - I'd start by drawing it aligned horizontally and rotating once you have it complete to make the process simpler:
I set up guides to make proportioning easier (and I add more as I go through) and start my vertical penline by snapping to the lefthand vertical guide I drew - use shift
to constrain the lines to 45º increments:
Complete the basic round-rect shape:
Switch to the add a point pen tool (has a + symbol by it), and add a point at the centre of the right-hand vertical segment of your path:
Switch to the white arrow (direct select) tool and pull out that just-added anchor point, with shift
held to constrain to a horizontal movement:
Add an ellipse to your path for the hole, starting at the centre (I added a guideline) by holding option
(Mac) or alt
(Win) as you click and pull; switch to the Paths palette (next to the Layers palette), choose your work path and right-click on it to then choose "Stroke Path" (note: select your brush and brush size first!):
And this is the result.
Hope this helps.
1
@cipriano, to expand a little why this would be simpler in AI... You can just make a rectangle, add an anchor point to the middle, move it to the right by dragging and then round the corners after the base shape is done. This way you don't have to worry about screwing up the rounded corners. In PS you have to get somewhat tricky. I'd probably make a rectangle + a square with the same border radius and rotate the square 45 degrees to make the triangle at the end. Those can then be merged into a single shape. Though that can only give you a 45 degree angle on the triangle.
– Joonas
2 hours ago
@Joonas totally agree with your comment - far simpler, more efficient, more controllable, more export options from ANY vector art app!
– GerardFalla
56 mins ago
add a comment |
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1 Answer
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It is entirely possible to create this in Photoshop, using the pen tool to create vector paths, stroking the paths; it would however be far easier and faster to create this as vector art in Illustrator or Affinity Designer, Sketch App or Inkscape.
That said, it's a very basic beziér pen tool exercise - I'd start by drawing it aligned horizontally and rotating once you have it complete to make the process simpler:
I set up guides to make proportioning easier (and I add more as I go through) and start my vertical penline by snapping to the lefthand vertical guide I drew - use shift
to constrain the lines to 45º increments:
Complete the basic round-rect shape:
Switch to the add a point pen tool (has a + symbol by it), and add a point at the centre of the right-hand vertical segment of your path:
Switch to the white arrow (direct select) tool and pull out that just-added anchor point, with shift
held to constrain to a horizontal movement:
Add an ellipse to your path for the hole, starting at the centre (I added a guideline) by holding option
(Mac) or alt
(Win) as you click and pull; switch to the Paths palette (next to the Layers palette), choose your work path and right-click on it to then choose "Stroke Path" (note: select your brush and brush size first!):
And this is the result.
Hope this helps.
1
@cipriano, to expand a little why this would be simpler in AI... You can just make a rectangle, add an anchor point to the middle, move it to the right by dragging and then round the corners after the base shape is done. This way you don't have to worry about screwing up the rounded corners. In PS you have to get somewhat tricky. I'd probably make a rectangle + a square with the same border radius and rotate the square 45 degrees to make the triangle at the end. Those can then be merged into a single shape. Though that can only give you a 45 degree angle on the triangle.
– Joonas
2 hours ago
@Joonas totally agree with your comment - far simpler, more efficient, more controllable, more export options from ANY vector art app!
– GerardFalla
56 mins ago
add a comment |
It is entirely possible to create this in Photoshop, using the pen tool to create vector paths, stroking the paths; it would however be far easier and faster to create this as vector art in Illustrator or Affinity Designer, Sketch App or Inkscape.
That said, it's a very basic beziér pen tool exercise - I'd start by drawing it aligned horizontally and rotating once you have it complete to make the process simpler:
I set up guides to make proportioning easier (and I add more as I go through) and start my vertical penline by snapping to the lefthand vertical guide I drew - use shift
to constrain the lines to 45º increments:
Complete the basic round-rect shape:
Switch to the add a point pen tool (has a + symbol by it), and add a point at the centre of the right-hand vertical segment of your path:
Switch to the white arrow (direct select) tool and pull out that just-added anchor point, with shift
held to constrain to a horizontal movement:
Add an ellipse to your path for the hole, starting at the centre (I added a guideline) by holding option
(Mac) or alt
(Win) as you click and pull; switch to the Paths palette (next to the Layers palette), choose your work path and right-click on it to then choose "Stroke Path" (note: select your brush and brush size first!):
And this is the result.
Hope this helps.
1
@cipriano, to expand a little why this would be simpler in AI... You can just make a rectangle, add an anchor point to the middle, move it to the right by dragging and then round the corners after the base shape is done. This way you don't have to worry about screwing up the rounded corners. In PS you have to get somewhat tricky. I'd probably make a rectangle + a square with the same border radius and rotate the square 45 degrees to make the triangle at the end. Those can then be merged into a single shape. Though that can only give you a 45 degree angle on the triangle.
– Joonas
2 hours ago
@Joonas totally agree with your comment - far simpler, more efficient, more controllable, more export options from ANY vector art app!
– GerardFalla
56 mins ago
add a comment |
It is entirely possible to create this in Photoshop, using the pen tool to create vector paths, stroking the paths; it would however be far easier and faster to create this as vector art in Illustrator or Affinity Designer, Sketch App or Inkscape.
That said, it's a very basic beziér pen tool exercise - I'd start by drawing it aligned horizontally and rotating once you have it complete to make the process simpler:
I set up guides to make proportioning easier (and I add more as I go through) and start my vertical penline by snapping to the lefthand vertical guide I drew - use shift
to constrain the lines to 45º increments:
Complete the basic round-rect shape:
Switch to the add a point pen tool (has a + symbol by it), and add a point at the centre of the right-hand vertical segment of your path:
Switch to the white arrow (direct select) tool and pull out that just-added anchor point, with shift
held to constrain to a horizontal movement:
Add an ellipse to your path for the hole, starting at the centre (I added a guideline) by holding option
(Mac) or alt
(Win) as you click and pull; switch to the Paths palette (next to the Layers palette), choose your work path and right-click on it to then choose "Stroke Path" (note: select your brush and brush size first!):
And this is the result.
Hope this helps.
It is entirely possible to create this in Photoshop, using the pen tool to create vector paths, stroking the paths; it would however be far easier and faster to create this as vector art in Illustrator or Affinity Designer, Sketch App or Inkscape.
That said, it's a very basic beziér pen tool exercise - I'd start by drawing it aligned horizontally and rotating once you have it complete to make the process simpler:
I set up guides to make proportioning easier (and I add more as I go through) and start my vertical penline by snapping to the lefthand vertical guide I drew - use shift
to constrain the lines to 45º increments:
Complete the basic round-rect shape:
Switch to the add a point pen tool (has a + symbol by it), and add a point at the centre of the right-hand vertical segment of your path:
Switch to the white arrow (direct select) tool and pull out that just-added anchor point, with shift
held to constrain to a horizontal movement:
Add an ellipse to your path for the hole, starting at the centre (I added a guideline) by holding option
(Mac) or alt
(Win) as you click and pull; switch to the Paths palette (next to the Layers palette), choose your work path and right-click on it to then choose "Stroke Path" (note: select your brush and brush size first!):
And this is the result.
Hope this helps.
answered 3 hours ago
GerardFallaGerardFalla
3,876419
3,876419
1
@cipriano, to expand a little why this would be simpler in AI... You can just make a rectangle, add an anchor point to the middle, move it to the right by dragging and then round the corners after the base shape is done. This way you don't have to worry about screwing up the rounded corners. In PS you have to get somewhat tricky. I'd probably make a rectangle + a square with the same border radius and rotate the square 45 degrees to make the triangle at the end. Those can then be merged into a single shape. Though that can only give you a 45 degree angle on the triangle.
– Joonas
2 hours ago
@Joonas totally agree with your comment - far simpler, more efficient, more controllable, more export options from ANY vector art app!
– GerardFalla
56 mins ago
add a comment |
1
@cipriano, to expand a little why this would be simpler in AI... You can just make a rectangle, add an anchor point to the middle, move it to the right by dragging and then round the corners after the base shape is done. This way you don't have to worry about screwing up the rounded corners. In PS you have to get somewhat tricky. I'd probably make a rectangle + a square with the same border radius and rotate the square 45 degrees to make the triangle at the end. Those can then be merged into a single shape. Though that can only give you a 45 degree angle on the triangle.
– Joonas
2 hours ago
@Joonas totally agree with your comment - far simpler, more efficient, more controllable, more export options from ANY vector art app!
– GerardFalla
56 mins ago
1
1
@cipriano, to expand a little why this would be simpler in AI... You can just make a rectangle, add an anchor point to the middle, move it to the right by dragging and then round the corners after the base shape is done. This way you don't have to worry about screwing up the rounded corners. In PS you have to get somewhat tricky. I'd probably make a rectangle + a square with the same border radius and rotate the square 45 degrees to make the triangle at the end. Those can then be merged into a single shape. Though that can only give you a 45 degree angle on the triangle.
– Joonas
2 hours ago
@cipriano, to expand a little why this would be simpler in AI... You can just make a rectangle, add an anchor point to the middle, move it to the right by dragging and then round the corners after the base shape is done. This way you don't have to worry about screwing up the rounded corners. In PS you have to get somewhat tricky. I'd probably make a rectangle + a square with the same border radius and rotate the square 45 degrees to make the triangle at the end. Those can then be merged into a single shape. Though that can only give you a 45 degree angle on the triangle.
– Joonas
2 hours ago
@Joonas totally agree with your comment - far simpler, more efficient, more controllable, more export options from ANY vector art app!
– GerardFalla
56 mins ago
@Joonas totally agree with your comment - far simpler, more efficient, more controllable, more export options from ANY vector art app!
– GerardFalla
56 mins ago
add a comment |
cipriano is a new contributor. Be nice, and check out our Code of Conduct.
cipriano is a new contributor. Be nice, and check out our Code of Conduct.
cipriano is a new contributor. Be nice, and check out our Code of Conduct.
cipriano is a new contributor. Be nice, and check out our Code of Conduct.
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5
I think you should make it in Illustrator.
– WELZ
4 hours ago
1
Here's why you should make it in Illustrator, not Photoshop.
– Billy Kerr
1 hour ago
1
If you're learning I think you need to learn when to use raster and vector images and what their consequences are. In this instance, a solid raster image would be a larger file size than a vector and non-scalable without pixelation.
– Mᴏɴᴋᴇʏ♦
1 hour ago