Skyrim SE: Game not launching after activating mods through NMMHow can I get Nexus Mod Manager to recognize...

Using only 1s, make 29 with the minimum number of digits

How can I deliver in-universe written lore to players without it being dry exposition?

Dilemma of explaining to interviewer that he is the reason for declining second interview

What is better: yes / no radio, or simple checkbox?

Eww, those bytes are gross

Injecting creativity into a cookbook

Can making a creature unable to attack after it has been assigned as an attacker remove it from combat?

Highly technological aliens land nuclear fusion powered ships in medieval city and slaughter everyone, using swords?

Strange Sign on Lab Door

What is the lore-based reason that the Spectator has the Create Food and Water trait, instead of simply not requiring food and water?

How to prevent cleaner from hanging my lock screen in Ubuntu 16.04

How much mayhem could I cause as a sentient fish?

Why Normality assumption in linear regression

Cookies - Should the toggles be on?

Which password policy is more secure: one password of length 9 vs. two passwords each of length 8?

What is the purpose of easy combat scenarios that don't need resource expenditure?

Difference between `vector<int> v;` and `vector<int> v = vector<int>();`

Why do neural networks need so many training examples to perform?

Is there any differences between "Gucken" and "Schauen"?

It took me a lot of time to make this, pls like. (YouTube Comments #1)

If I deleted a game I lost the disc for, can I reinstall it digitally?

If I delete my router's history can my ISP still provide it to my parents?

Can I write a book of my D&D game?

Why isn't there a non-conducting core wire for high-frequency coil applications



Skyrim SE: Game not launching after activating mods through NMM


How can I get Nexus Mod Manager to recognize my Skyrim installation?Where does Skyrim store information about active mods and their order?'Skyrim HD - 2K Textures' mod installed via NMM not showing up in the game launcherHow to manage Skryim (Workshop vs Nexus)Nexus Mod Manager says "Unable to get write permissions for: C:GamesNexus Mod ManagerSkyrimInstall InfoIs there a way to detect missing mod requirements for Skyrim?Nexus Mod Manager and Archive FilesFallout new vegas not showing up modsWhen trying to link Nexus Mod Manager to Skyrim, it claims I don't have “Update.esm”, A file that I have verified I doHow does Nexus Mod Manager install mods?













1















I have problems with getting mods to work with Skyrim. I have done the following:




  1. Installed Steam at C:My docsAppsGmzSteam (that is to say, not Program Files)

  2. Got Skyrim Special Edition as a gift on Steam. Installed it.

  3. Installed Skyrim Script Extender for Skyrim SE

  4. Installed Nexus Mod Manager

  5. Installed mod/plugin SkyUI (and also others) and activated it/them

  6. Starting the game through skse64_loader.exe


My problem is that the game does not load. When I click skse64_loader.exe to run it, it does not run. When I disable the mods/plugins in NMM, the game launches as usual. I really don't get what's wrong. I have tried re-installing everything 100 times now. No difference.



Thanks!










share|improve this question

























  • NMM isn't apropos for SE anymore as it's no longer supported. With a heavy mod load, Wrye Bash is better.

    – Laurie Stearn
    May 15 '18 at 12:26
















1















I have problems with getting mods to work with Skyrim. I have done the following:




  1. Installed Steam at C:My docsAppsGmzSteam (that is to say, not Program Files)

  2. Got Skyrim Special Edition as a gift on Steam. Installed it.

  3. Installed Skyrim Script Extender for Skyrim SE

  4. Installed Nexus Mod Manager

  5. Installed mod/plugin SkyUI (and also others) and activated it/them

  6. Starting the game through skse64_loader.exe


My problem is that the game does not load. When I click skse64_loader.exe to run it, it does not run. When I disable the mods/plugins in NMM, the game launches as usual. I really don't get what's wrong. I have tried re-installing everything 100 times now. No difference.



Thanks!










share|improve this question

























  • NMM isn't apropos for SE anymore as it's no longer supported. With a heavy mod load, Wrye Bash is better.

    – Laurie Stearn
    May 15 '18 at 12:26














1












1








1








I have problems with getting mods to work with Skyrim. I have done the following:




  1. Installed Steam at C:My docsAppsGmzSteam (that is to say, not Program Files)

  2. Got Skyrim Special Edition as a gift on Steam. Installed it.

  3. Installed Skyrim Script Extender for Skyrim SE

  4. Installed Nexus Mod Manager

  5. Installed mod/plugin SkyUI (and also others) and activated it/them

  6. Starting the game through skse64_loader.exe


My problem is that the game does not load. When I click skse64_loader.exe to run it, it does not run. When I disable the mods/plugins in NMM, the game launches as usual. I really don't get what's wrong. I have tried re-installing everything 100 times now. No difference.



Thanks!










share|improve this question
















I have problems with getting mods to work with Skyrim. I have done the following:




  1. Installed Steam at C:My docsAppsGmzSteam (that is to say, not Program Files)

  2. Got Skyrim Special Edition as a gift on Steam. Installed it.

  3. Installed Skyrim Script Extender for Skyrim SE

  4. Installed Nexus Mod Manager

  5. Installed mod/plugin SkyUI (and also others) and activated it/them

  6. Starting the game through skse64_loader.exe


My problem is that the game does not load. When I click skse64_loader.exe to run it, it does not run. When I disable the mods/plugins in NMM, the game launches as usual. I really don't get what's wrong. I have tried re-installing everything 100 times now. No difference.



Thanks!







the-elder-scrolls-5-skyrim mods






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Mar 11 '18 at 21:37









Crafter0800

2,0661829




2,0661829










asked Mar 11 '18 at 20:33









UndineUndine

6112




6112













  • NMM isn't apropos for SE anymore as it's no longer supported. With a heavy mod load, Wrye Bash is better.

    – Laurie Stearn
    May 15 '18 at 12:26



















  • NMM isn't apropos for SE anymore as it's no longer supported. With a heavy mod load, Wrye Bash is better.

    – Laurie Stearn
    May 15 '18 at 12:26

















NMM isn't apropos for SE anymore as it's no longer supported. With a heavy mod load, Wrye Bash is better.

– Laurie Stearn
May 15 '18 at 12:26





NMM isn't apropos for SE anymore as it's no longer supported. With a heavy mod load, Wrye Bash is better.

– Laurie Stearn
May 15 '18 at 12:26










3 Answers
3






active

oldest

votes


















2














This is an extremely common issue. It means that one or more of your mods is malfunctioning, usually because of a conflict between two mods. This is why the order of how your mods load in Skyrim is important, as well.



Example:



Mod A adds NPCs, and homes them at Pinewatch. It mods Pinewatch in a way that makes sense for the mod.



Mod B replaces Pinewatch with a 12 story wizard tower. It appears lower in the load order.



Skyrim then loads A, and B, and when the assets for mod A are replaced by those from B during startup, the game crashes.



That's a really rudimentary explanation and a situation that doesn't always cause a crash, but you get the idea. Other things that can cause this include trying to load an Oldrim mod into Skyrim Special Edition, major game overhaul mods conflicting, or even a patch to Skyrim that breaks certain things.



To prevent this, I follow the following steps:




  1. Keep track of which mods do what and avoid situations where two mods accomplish the same basic task

  2. ALWAYS READ THE MOD DESCRIPTION FOR A CONFLICTS SECTION

  3. Use a mod manager like NMM

  4. Use LOOT to sort the mods for you. It will not only sort your load order, but it will notify you of detected conflicts before you try to run anything.

  5. Install your mods only 4 or 5 at a time, then see if you can load the game. that way, if you get a crash, you know which group of 4-5 mods to investigate.

  6. Make sure the mods you have also have any compatibility patches made for them to interface with other mods installed.


When it's already happened and I'm crashing on boot or on entry to an area, I do the following.




  1. Ensure all mods installed are using their newest versions

  2. Untick all of my mods in my mod manager and boot Skyrim. if it works, I tick 5 mods at a time and keep booting that way until I find the one that is causing the issue

  3. Look for new compatibility patches on the affected mod

  4. If all else fails, uninstall the mod completely instead of just disabling it.


Welcome to modding Bethesda games.






share|improve this answer
























  • At first its just nexus, then someone will mention LL and then mita, welcome indeed.

    – ken
    Mar 13 '18 at 5:55



















1














This sounds like SKSE is causing the crash. That is not surprising tho: The current version of SKSE for SkyrimSE is an alpha version that contains quite a lot of bugs. It's still in development.



Current SE build 2.0.6 (runtime 1.5.23): 7z archive - ALPHA BUILD. MODDERS ONLY. DO NOT ASK FOR SUPPORT.



Source: http://skse.silverlock.org/



I'd refrain from using SKSE for Skyrim:SE because it's very likely to result in crashes and/or will only work under certain circumstances. Modding skyrim is frustrating enough, there is no reason to make it even more frustrating.



If you want to make 100% certain that SKSE is not causing the crash, install skyrim, install skse for skyrim se and then start the game without any mods. If it still crashes, it's skse. If not, you might want to post your full modding list, but I'm fairly sure its skse.






share|improve this answer
























  • I'm sorry you've had such issues with SKSE, I've never experienced that kind of problem with SKSE and I have over 200 mods loaded.

    – CDove
    Mar 12 '18 at 14:42



















0














I found that Skyrim SE would not run through SKSE with SkyUI enabled, but it would run with SkyUI disabled. Got so frustrated until I redownloaded SkyUI, saw that the version for SE had not ever been downloaded from my Nexus account.
I was trying to run the wrong version! Trying to run vanilla Skyrim mods with Special Edition can cause a failure to launch the game. I assumed something to do with my inexperience with modding PC games was to blame. (Upgraded my PC start of 2019, and have only just started playing Skyrim on PC vs PS4).



I am using Mod Organiser 2, and adjusting my load order according to the Master List document, and by adding and testing one mod at a time. https://www.dropbox.com/s/ouzi9f0dma00yhd/Skyrim%20Recommended%20Mod%20Load%20Order%20-%20Master.docx?dl=0



Why am I doing it manually? Because Loot causes an error everytime I try to use it! Ah well. At least I've been able to try out some new content already.






share|improve this answer








New contributor




Lysna87 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.




















    Your Answer








    StackExchange.ready(function() {
    var channelOptions = {
    tags: "".split(" "),
    id: "41"
    };
    initTagRenderer("".split(" "), "".split(" "), channelOptions);

    StackExchange.using("externalEditor", function() {
    // Have to fire editor after snippets, if snippets enabled
    if (StackExchange.settings.snippets.snippetsEnabled) {
    StackExchange.using("snippets", function() {
    createEditor();
    });
    }
    else {
    createEditor();
    }
    });

    function createEditor() {
    StackExchange.prepareEditor({
    heartbeatType: 'answer',
    autoActivateHeartbeat: false,
    convertImagesToLinks: false,
    noModals: true,
    showLowRepImageUploadWarning: true,
    reputationToPostImages: null,
    bindNavPrevention: true,
    postfix: "",
    imageUploader: {
    brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
    contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
    allowUrls: true
    },
    noCode: true, onDemand: true,
    discardSelector: ".discard-answer"
    ,immediatelyShowMarkdownHelp:true
    });


    }
    });














    draft saved

    draft discarded


















    StackExchange.ready(
    function () {
    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f328077%2fskyrim-se-game-not-launching-after-activating-mods-through-nmm%23new-answer', 'question_page');
    }
    );

    Post as a guest















    Required, but never shown

























    3 Answers
    3






    active

    oldest

    votes








    3 Answers
    3






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    2














    This is an extremely common issue. It means that one or more of your mods is malfunctioning, usually because of a conflict between two mods. This is why the order of how your mods load in Skyrim is important, as well.



    Example:



    Mod A adds NPCs, and homes them at Pinewatch. It mods Pinewatch in a way that makes sense for the mod.



    Mod B replaces Pinewatch with a 12 story wizard tower. It appears lower in the load order.



    Skyrim then loads A, and B, and when the assets for mod A are replaced by those from B during startup, the game crashes.



    That's a really rudimentary explanation and a situation that doesn't always cause a crash, but you get the idea. Other things that can cause this include trying to load an Oldrim mod into Skyrim Special Edition, major game overhaul mods conflicting, or even a patch to Skyrim that breaks certain things.



    To prevent this, I follow the following steps:




    1. Keep track of which mods do what and avoid situations where two mods accomplish the same basic task

    2. ALWAYS READ THE MOD DESCRIPTION FOR A CONFLICTS SECTION

    3. Use a mod manager like NMM

    4. Use LOOT to sort the mods for you. It will not only sort your load order, but it will notify you of detected conflicts before you try to run anything.

    5. Install your mods only 4 or 5 at a time, then see if you can load the game. that way, if you get a crash, you know which group of 4-5 mods to investigate.

    6. Make sure the mods you have also have any compatibility patches made for them to interface with other mods installed.


    When it's already happened and I'm crashing on boot or on entry to an area, I do the following.




    1. Ensure all mods installed are using their newest versions

    2. Untick all of my mods in my mod manager and boot Skyrim. if it works, I tick 5 mods at a time and keep booting that way until I find the one that is causing the issue

    3. Look for new compatibility patches on the affected mod

    4. If all else fails, uninstall the mod completely instead of just disabling it.


    Welcome to modding Bethesda games.






    share|improve this answer
























    • At first its just nexus, then someone will mention LL and then mita, welcome indeed.

      – ken
      Mar 13 '18 at 5:55
















    2














    This is an extremely common issue. It means that one or more of your mods is malfunctioning, usually because of a conflict between two mods. This is why the order of how your mods load in Skyrim is important, as well.



    Example:



    Mod A adds NPCs, and homes them at Pinewatch. It mods Pinewatch in a way that makes sense for the mod.



    Mod B replaces Pinewatch with a 12 story wizard tower. It appears lower in the load order.



    Skyrim then loads A, and B, and when the assets for mod A are replaced by those from B during startup, the game crashes.



    That's a really rudimentary explanation and a situation that doesn't always cause a crash, but you get the idea. Other things that can cause this include trying to load an Oldrim mod into Skyrim Special Edition, major game overhaul mods conflicting, or even a patch to Skyrim that breaks certain things.



    To prevent this, I follow the following steps:




    1. Keep track of which mods do what and avoid situations where two mods accomplish the same basic task

    2. ALWAYS READ THE MOD DESCRIPTION FOR A CONFLICTS SECTION

    3. Use a mod manager like NMM

    4. Use LOOT to sort the mods for you. It will not only sort your load order, but it will notify you of detected conflicts before you try to run anything.

    5. Install your mods only 4 or 5 at a time, then see if you can load the game. that way, if you get a crash, you know which group of 4-5 mods to investigate.

    6. Make sure the mods you have also have any compatibility patches made for them to interface with other mods installed.


    When it's already happened and I'm crashing on boot or on entry to an area, I do the following.




    1. Ensure all mods installed are using their newest versions

    2. Untick all of my mods in my mod manager and boot Skyrim. if it works, I tick 5 mods at a time and keep booting that way until I find the one that is causing the issue

    3. Look for new compatibility patches on the affected mod

    4. If all else fails, uninstall the mod completely instead of just disabling it.


    Welcome to modding Bethesda games.






    share|improve this answer
























    • At first its just nexus, then someone will mention LL and then mita, welcome indeed.

      – ken
      Mar 13 '18 at 5:55














    2












    2








    2







    This is an extremely common issue. It means that one or more of your mods is malfunctioning, usually because of a conflict between two mods. This is why the order of how your mods load in Skyrim is important, as well.



    Example:



    Mod A adds NPCs, and homes them at Pinewatch. It mods Pinewatch in a way that makes sense for the mod.



    Mod B replaces Pinewatch with a 12 story wizard tower. It appears lower in the load order.



    Skyrim then loads A, and B, and when the assets for mod A are replaced by those from B during startup, the game crashes.



    That's a really rudimentary explanation and a situation that doesn't always cause a crash, but you get the idea. Other things that can cause this include trying to load an Oldrim mod into Skyrim Special Edition, major game overhaul mods conflicting, or even a patch to Skyrim that breaks certain things.



    To prevent this, I follow the following steps:




    1. Keep track of which mods do what and avoid situations where two mods accomplish the same basic task

    2. ALWAYS READ THE MOD DESCRIPTION FOR A CONFLICTS SECTION

    3. Use a mod manager like NMM

    4. Use LOOT to sort the mods for you. It will not only sort your load order, but it will notify you of detected conflicts before you try to run anything.

    5. Install your mods only 4 or 5 at a time, then see if you can load the game. that way, if you get a crash, you know which group of 4-5 mods to investigate.

    6. Make sure the mods you have also have any compatibility patches made for them to interface with other mods installed.


    When it's already happened and I'm crashing on boot or on entry to an area, I do the following.




    1. Ensure all mods installed are using their newest versions

    2. Untick all of my mods in my mod manager and boot Skyrim. if it works, I tick 5 mods at a time and keep booting that way until I find the one that is causing the issue

    3. Look for new compatibility patches on the affected mod

    4. If all else fails, uninstall the mod completely instead of just disabling it.


    Welcome to modding Bethesda games.






    share|improve this answer













    This is an extremely common issue. It means that one or more of your mods is malfunctioning, usually because of a conflict between two mods. This is why the order of how your mods load in Skyrim is important, as well.



    Example:



    Mod A adds NPCs, and homes them at Pinewatch. It mods Pinewatch in a way that makes sense for the mod.



    Mod B replaces Pinewatch with a 12 story wizard tower. It appears lower in the load order.



    Skyrim then loads A, and B, and when the assets for mod A are replaced by those from B during startup, the game crashes.



    That's a really rudimentary explanation and a situation that doesn't always cause a crash, but you get the idea. Other things that can cause this include trying to load an Oldrim mod into Skyrim Special Edition, major game overhaul mods conflicting, or even a patch to Skyrim that breaks certain things.



    To prevent this, I follow the following steps:




    1. Keep track of which mods do what and avoid situations where two mods accomplish the same basic task

    2. ALWAYS READ THE MOD DESCRIPTION FOR A CONFLICTS SECTION

    3. Use a mod manager like NMM

    4. Use LOOT to sort the mods for you. It will not only sort your load order, but it will notify you of detected conflicts before you try to run anything.

    5. Install your mods only 4 or 5 at a time, then see if you can load the game. that way, if you get a crash, you know which group of 4-5 mods to investigate.

    6. Make sure the mods you have also have any compatibility patches made for them to interface with other mods installed.


    When it's already happened and I'm crashing on boot or on entry to an area, I do the following.




    1. Ensure all mods installed are using their newest versions

    2. Untick all of my mods in my mod manager and boot Skyrim. if it works, I tick 5 mods at a time and keep booting that way until I find the one that is causing the issue

    3. Look for new compatibility patches on the affected mod

    4. If all else fails, uninstall the mod completely instead of just disabling it.


    Welcome to modding Bethesda games.







    share|improve this answer












    share|improve this answer



    share|improve this answer










    answered Mar 12 '18 at 14:00









    CDoveCDove

    1,133311




    1,133311













    • At first its just nexus, then someone will mention LL and then mita, welcome indeed.

      – ken
      Mar 13 '18 at 5:55



















    • At first its just nexus, then someone will mention LL and then mita, welcome indeed.

      – ken
      Mar 13 '18 at 5:55

















    At first its just nexus, then someone will mention LL and then mita, welcome indeed.

    – ken
    Mar 13 '18 at 5:55





    At first its just nexus, then someone will mention LL and then mita, welcome indeed.

    – ken
    Mar 13 '18 at 5:55













    1














    This sounds like SKSE is causing the crash. That is not surprising tho: The current version of SKSE for SkyrimSE is an alpha version that contains quite a lot of bugs. It's still in development.



    Current SE build 2.0.6 (runtime 1.5.23): 7z archive - ALPHA BUILD. MODDERS ONLY. DO NOT ASK FOR SUPPORT.



    Source: http://skse.silverlock.org/



    I'd refrain from using SKSE for Skyrim:SE because it's very likely to result in crashes and/or will only work under certain circumstances. Modding skyrim is frustrating enough, there is no reason to make it even more frustrating.



    If you want to make 100% certain that SKSE is not causing the crash, install skyrim, install skse for skyrim se and then start the game without any mods. If it still crashes, it's skse. If not, you might want to post your full modding list, but I'm fairly sure its skse.






    share|improve this answer
























    • I'm sorry you've had such issues with SKSE, I've never experienced that kind of problem with SKSE and I have over 200 mods loaded.

      – CDove
      Mar 12 '18 at 14:42
















    1














    This sounds like SKSE is causing the crash. That is not surprising tho: The current version of SKSE for SkyrimSE is an alpha version that contains quite a lot of bugs. It's still in development.



    Current SE build 2.0.6 (runtime 1.5.23): 7z archive - ALPHA BUILD. MODDERS ONLY. DO NOT ASK FOR SUPPORT.



    Source: http://skse.silverlock.org/



    I'd refrain from using SKSE for Skyrim:SE because it's very likely to result in crashes and/or will only work under certain circumstances. Modding skyrim is frustrating enough, there is no reason to make it even more frustrating.



    If you want to make 100% certain that SKSE is not causing the crash, install skyrim, install skse for skyrim se and then start the game without any mods. If it still crashes, it's skse. If not, you might want to post your full modding list, but I'm fairly sure its skse.






    share|improve this answer
























    • I'm sorry you've had such issues with SKSE, I've never experienced that kind of problem with SKSE and I have over 200 mods loaded.

      – CDove
      Mar 12 '18 at 14:42














    1












    1








    1







    This sounds like SKSE is causing the crash. That is not surprising tho: The current version of SKSE for SkyrimSE is an alpha version that contains quite a lot of bugs. It's still in development.



    Current SE build 2.0.6 (runtime 1.5.23): 7z archive - ALPHA BUILD. MODDERS ONLY. DO NOT ASK FOR SUPPORT.



    Source: http://skse.silverlock.org/



    I'd refrain from using SKSE for Skyrim:SE because it's very likely to result in crashes and/or will only work under certain circumstances. Modding skyrim is frustrating enough, there is no reason to make it even more frustrating.



    If you want to make 100% certain that SKSE is not causing the crash, install skyrim, install skse for skyrim se and then start the game without any mods. If it still crashes, it's skse. If not, you might want to post your full modding list, but I'm fairly sure its skse.






    share|improve this answer













    This sounds like SKSE is causing the crash. That is not surprising tho: The current version of SKSE for SkyrimSE is an alpha version that contains quite a lot of bugs. It's still in development.



    Current SE build 2.0.6 (runtime 1.5.23): 7z archive - ALPHA BUILD. MODDERS ONLY. DO NOT ASK FOR SUPPORT.



    Source: http://skse.silverlock.org/



    I'd refrain from using SKSE for Skyrim:SE because it's very likely to result in crashes and/or will only work under certain circumstances. Modding skyrim is frustrating enough, there is no reason to make it even more frustrating.



    If you want to make 100% certain that SKSE is not causing the crash, install skyrim, install skse for skyrim se and then start the game without any mods. If it still crashes, it's skse. If not, you might want to post your full modding list, but I'm fairly sure its skse.







    share|improve this answer












    share|improve this answer



    share|improve this answer










    answered Mar 12 '18 at 14:26









    Y U NO WORKY U NO WORK

    7,08131948




    7,08131948













    • I'm sorry you've had such issues with SKSE, I've never experienced that kind of problem with SKSE and I have over 200 mods loaded.

      – CDove
      Mar 12 '18 at 14:42



















    • I'm sorry you've had such issues with SKSE, I've never experienced that kind of problem with SKSE and I have over 200 mods loaded.

      – CDove
      Mar 12 '18 at 14:42

















    I'm sorry you've had such issues with SKSE, I've never experienced that kind of problem with SKSE and I have over 200 mods loaded.

    – CDove
    Mar 12 '18 at 14:42





    I'm sorry you've had such issues with SKSE, I've never experienced that kind of problem with SKSE and I have over 200 mods loaded.

    – CDove
    Mar 12 '18 at 14:42











    0














    I found that Skyrim SE would not run through SKSE with SkyUI enabled, but it would run with SkyUI disabled. Got so frustrated until I redownloaded SkyUI, saw that the version for SE had not ever been downloaded from my Nexus account.
    I was trying to run the wrong version! Trying to run vanilla Skyrim mods with Special Edition can cause a failure to launch the game. I assumed something to do with my inexperience with modding PC games was to blame. (Upgraded my PC start of 2019, and have only just started playing Skyrim on PC vs PS4).



    I am using Mod Organiser 2, and adjusting my load order according to the Master List document, and by adding and testing one mod at a time. https://www.dropbox.com/s/ouzi9f0dma00yhd/Skyrim%20Recommended%20Mod%20Load%20Order%20-%20Master.docx?dl=0



    Why am I doing it manually? Because Loot causes an error everytime I try to use it! Ah well. At least I've been able to try out some new content already.






    share|improve this answer








    New contributor




    Lysna87 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.

























      0














      I found that Skyrim SE would not run through SKSE with SkyUI enabled, but it would run with SkyUI disabled. Got so frustrated until I redownloaded SkyUI, saw that the version for SE had not ever been downloaded from my Nexus account.
      I was trying to run the wrong version! Trying to run vanilla Skyrim mods with Special Edition can cause a failure to launch the game. I assumed something to do with my inexperience with modding PC games was to blame. (Upgraded my PC start of 2019, and have only just started playing Skyrim on PC vs PS4).



      I am using Mod Organiser 2, and adjusting my load order according to the Master List document, and by adding and testing one mod at a time. https://www.dropbox.com/s/ouzi9f0dma00yhd/Skyrim%20Recommended%20Mod%20Load%20Order%20-%20Master.docx?dl=0



      Why am I doing it manually? Because Loot causes an error everytime I try to use it! Ah well. At least I've been able to try out some new content already.






      share|improve this answer








      New contributor




      Lysna87 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.























        0












        0








        0







        I found that Skyrim SE would not run through SKSE with SkyUI enabled, but it would run with SkyUI disabled. Got so frustrated until I redownloaded SkyUI, saw that the version for SE had not ever been downloaded from my Nexus account.
        I was trying to run the wrong version! Trying to run vanilla Skyrim mods with Special Edition can cause a failure to launch the game. I assumed something to do with my inexperience with modding PC games was to blame. (Upgraded my PC start of 2019, and have only just started playing Skyrim on PC vs PS4).



        I am using Mod Organiser 2, and adjusting my load order according to the Master List document, and by adding and testing one mod at a time. https://www.dropbox.com/s/ouzi9f0dma00yhd/Skyrim%20Recommended%20Mod%20Load%20Order%20-%20Master.docx?dl=0



        Why am I doing it manually? Because Loot causes an error everytime I try to use it! Ah well. At least I've been able to try out some new content already.






        share|improve this answer








        New contributor




        Lysna87 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.










        I found that Skyrim SE would not run through SKSE with SkyUI enabled, but it would run with SkyUI disabled. Got so frustrated until I redownloaded SkyUI, saw that the version for SE had not ever been downloaded from my Nexus account.
        I was trying to run the wrong version! Trying to run vanilla Skyrim mods with Special Edition can cause a failure to launch the game. I assumed something to do with my inexperience with modding PC games was to blame. (Upgraded my PC start of 2019, and have only just started playing Skyrim on PC vs PS4).



        I am using Mod Organiser 2, and adjusting my load order according to the Master List document, and by adding and testing one mod at a time. https://www.dropbox.com/s/ouzi9f0dma00yhd/Skyrim%20Recommended%20Mod%20Load%20Order%20-%20Master.docx?dl=0



        Why am I doing it manually? Because Loot causes an error everytime I try to use it! Ah well. At least I've been able to try out some new content already.







        share|improve this answer








        New contributor




        Lysna87 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.









        share|improve this answer



        share|improve this answer






        New contributor




        Lysna87 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.









        answered 11 mins ago









        Lysna87Lysna87

        1




        1




        New contributor




        Lysna87 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.





        New contributor





        Lysna87 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.






        Lysna87 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
        Check out our Code of Conduct.






























            draft saved

            draft discarded




















































            Thanks for contributing an answer to Arqade!


            • Please be sure to answer the question. Provide details and share your research!

            But avoid



            • Asking for help, clarification, or responding to other answers.

            • Making statements based on opinion; back them up with references or personal experience.


            To learn more, see our tips on writing great answers.




            draft saved


            draft discarded














            StackExchange.ready(
            function () {
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f328077%2fskyrim-se-game-not-launching-after-activating-mods-through-nmm%23new-answer', 'question_page');
            }
            );

            Post as a guest















            Required, but never shown





















































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown

































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown







            Popular posts from this blog

            Benedict Cumberbatch Contingut Inicis Debut professional Premis Filmografia bàsica Premis i...

            Monticle de plataforma Contingut Est de Nord Amèrica Interpretacions Altres cultures Vegeu...

            Escacs Janus Enllaços externs Menú de navegacióEscacs JanusJanusschachBrainKing.comChessV