Describing what the world looks like in UV and IRIs my Third World War world looks consistent?What are some...
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Describing what the world looks like in UV and IR
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In my world I have introduced two super powers, and both can be accidentally acquired by an otherwise normal human: one is to see infrared and the other is to see ultraviolet. I am aiming to have that observation describe the Earth of 2019 exactly scientifically correctly.
For infrared I am thinking mostly near IR through thermal IR. For ultraviolet I am thinking mostly UVA, UVB, and UVC.
What sights would stand out to someone who has suddenly developed the ability to perceive in infrared and/or ultraviolet?
1. What light sources would stand out as having more or less UV and IR radiation than others, or a dramatic mismatch between one of those and the visible spectrum?
e.g. sunlight vs. moonlight, fire, lightning, stars, planets. What other than fire and bodies emit IR? What about UV? That sort of thing.
2. What objects would reflect or block or let through UV and IR radiation noticeably more or less?
How do he shadows of leaves, look in IR or UV? Do mirrors reflect different parts of the spectrum differently? Do trees? Are some things opaque to UV or IR that are transparent to visible light or vice versa? Etc.
[edit note: I changed this from the hard-science tag to science-based after editing it earlier.]
science-based moons light fire vision
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show 2 more comments
$begingroup$
In my world I have introduced two super powers, and both can be accidentally acquired by an otherwise normal human: one is to see infrared and the other is to see ultraviolet. I am aiming to have that observation describe the Earth of 2019 exactly scientifically correctly.
For infrared I am thinking mostly near IR through thermal IR. For ultraviolet I am thinking mostly UVA, UVB, and UVC.
What sights would stand out to someone who has suddenly developed the ability to perceive in infrared and/or ultraviolet?
1. What light sources would stand out as having more or less UV and IR radiation than others, or a dramatic mismatch between one of those and the visible spectrum?
e.g. sunlight vs. moonlight, fire, lightning, stars, planets. What other than fire and bodies emit IR? What about UV? That sort of thing.
2. What objects would reflect or block or let through UV and IR radiation noticeably more or less?
How do he shadows of leaves, look in IR or UV? Do mirrors reflect different parts of the spectrum differently? Do trees? Are some things opaque to UV or IR that are transparent to visible light or vice versa? Etc.
[edit note: I changed this from the hard-science tag to science-based after editing it earlier.]
science-based moons light fire vision
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$begingroup$
I think it would be better to chop down your question in smaller pieces. I might have some answers, but not a complete answer to your current version.
$endgroup$
– L.Dutch♦
5 hours ago
$begingroup$
Thanks for the tip, I'll do exactly that.
$endgroup$
– Nathan Hinchey
5 hours ago
$begingroup$
Also please specify what do you mean with UV and IR. they are a broad range of wavelengths
$endgroup$
– L.Dutch♦
4 hours ago
$begingroup$
The short answer to most of your questions is that it depends on temperature. The hotter the object, the higher the frequency of light it emits. The study of this is radiation thermometry, measuring the spectrum of light emitted or reflected to work out an object's temperature. For an overview: booksite.elsevier.com/samplechapters/9780123740212/Sample.pdf
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– nzaman
4 hours ago
2
$begingroup$
After your edit the question remains too broad. We cannot go for a complete list of all materials and tell you how they interact with UV and IR light. There are entire books for it.
$endgroup$
– L.Dutch♦
4 hours ago
|
show 2 more comments
$begingroup$
In my world I have introduced two super powers, and both can be accidentally acquired by an otherwise normal human: one is to see infrared and the other is to see ultraviolet. I am aiming to have that observation describe the Earth of 2019 exactly scientifically correctly.
For infrared I am thinking mostly near IR through thermal IR. For ultraviolet I am thinking mostly UVA, UVB, and UVC.
What sights would stand out to someone who has suddenly developed the ability to perceive in infrared and/or ultraviolet?
1. What light sources would stand out as having more or less UV and IR radiation than others, or a dramatic mismatch between one of those and the visible spectrum?
e.g. sunlight vs. moonlight, fire, lightning, stars, planets. What other than fire and bodies emit IR? What about UV? That sort of thing.
2. What objects would reflect or block or let through UV and IR radiation noticeably more or less?
How do he shadows of leaves, look in IR or UV? Do mirrors reflect different parts of the spectrum differently? Do trees? Are some things opaque to UV or IR that are transparent to visible light or vice versa? Etc.
[edit note: I changed this from the hard-science tag to science-based after editing it earlier.]
science-based moons light fire vision
$endgroup$
In my world I have introduced two super powers, and both can be accidentally acquired by an otherwise normal human: one is to see infrared and the other is to see ultraviolet. I am aiming to have that observation describe the Earth of 2019 exactly scientifically correctly.
For infrared I am thinking mostly near IR through thermal IR. For ultraviolet I am thinking mostly UVA, UVB, and UVC.
What sights would stand out to someone who has suddenly developed the ability to perceive in infrared and/or ultraviolet?
1. What light sources would stand out as having more or less UV and IR radiation than others, or a dramatic mismatch between one of those and the visible spectrum?
e.g. sunlight vs. moonlight, fire, lightning, stars, planets. What other than fire and bodies emit IR? What about UV? That sort of thing.
2. What objects would reflect or block or let through UV and IR radiation noticeably more or less?
How do he shadows of leaves, look in IR or UV? Do mirrors reflect different parts of the spectrum differently? Do trees? Are some things opaque to UV or IR that are transparent to visible light or vice versa? Etc.
[edit note: I changed this from the hard-science tag to science-based after editing it earlier.]
science-based moons light fire vision
science-based moons light fire vision
edited 4 hours ago
Nathan Hinchey
asked 5 hours ago
Nathan HincheyNathan Hinchey
1826
1826
$begingroup$
I think it would be better to chop down your question in smaller pieces. I might have some answers, but not a complete answer to your current version.
$endgroup$
– L.Dutch♦
5 hours ago
$begingroup$
Thanks for the tip, I'll do exactly that.
$endgroup$
– Nathan Hinchey
5 hours ago
$begingroup$
Also please specify what do you mean with UV and IR. they are a broad range of wavelengths
$endgroup$
– L.Dutch♦
4 hours ago
$begingroup$
The short answer to most of your questions is that it depends on temperature. The hotter the object, the higher the frequency of light it emits. The study of this is radiation thermometry, measuring the spectrum of light emitted or reflected to work out an object's temperature. For an overview: booksite.elsevier.com/samplechapters/9780123740212/Sample.pdf
$endgroup$
– nzaman
4 hours ago
2
$begingroup$
After your edit the question remains too broad. We cannot go for a complete list of all materials and tell you how they interact with UV and IR light. There are entire books for it.
$endgroup$
– L.Dutch♦
4 hours ago
|
show 2 more comments
$begingroup$
I think it would be better to chop down your question in smaller pieces. I might have some answers, but not a complete answer to your current version.
$endgroup$
– L.Dutch♦
5 hours ago
$begingroup$
Thanks for the tip, I'll do exactly that.
$endgroup$
– Nathan Hinchey
5 hours ago
$begingroup$
Also please specify what do you mean with UV and IR. they are a broad range of wavelengths
$endgroup$
– L.Dutch♦
4 hours ago
$begingroup$
The short answer to most of your questions is that it depends on temperature. The hotter the object, the higher the frequency of light it emits. The study of this is radiation thermometry, measuring the spectrum of light emitted or reflected to work out an object's temperature. For an overview: booksite.elsevier.com/samplechapters/9780123740212/Sample.pdf
$endgroup$
– nzaman
4 hours ago
2
$begingroup$
After your edit the question remains too broad. We cannot go for a complete list of all materials and tell you how they interact with UV and IR light. There are entire books for it.
$endgroup$
– L.Dutch♦
4 hours ago
$begingroup$
I think it would be better to chop down your question in smaller pieces. I might have some answers, but not a complete answer to your current version.
$endgroup$
– L.Dutch♦
5 hours ago
$begingroup$
I think it would be better to chop down your question in smaller pieces. I might have some answers, but not a complete answer to your current version.
$endgroup$
– L.Dutch♦
5 hours ago
$begingroup$
Thanks for the tip, I'll do exactly that.
$endgroup$
– Nathan Hinchey
5 hours ago
$begingroup$
Thanks for the tip, I'll do exactly that.
$endgroup$
– Nathan Hinchey
5 hours ago
$begingroup$
Also please specify what do you mean with UV and IR. they are a broad range of wavelengths
$endgroup$
– L.Dutch♦
4 hours ago
$begingroup$
Also please specify what do you mean with UV and IR. they are a broad range of wavelengths
$endgroup$
– L.Dutch♦
4 hours ago
$begingroup$
The short answer to most of your questions is that it depends on temperature. The hotter the object, the higher the frequency of light it emits. The study of this is radiation thermometry, measuring the spectrum of light emitted or reflected to work out an object's temperature. For an overview: booksite.elsevier.com/samplechapters/9780123740212/Sample.pdf
$endgroup$
– nzaman
4 hours ago
$begingroup$
The short answer to most of your questions is that it depends on temperature. The hotter the object, the higher the frequency of light it emits. The study of this is radiation thermometry, measuring the spectrum of light emitted or reflected to work out an object's temperature. For an overview: booksite.elsevier.com/samplechapters/9780123740212/Sample.pdf
$endgroup$
– nzaman
4 hours ago
2
2
$begingroup$
After your edit the question remains too broad. We cannot go for a complete list of all materials and tell you how they interact with UV and IR light. There are entire books for it.
$endgroup$
– L.Dutch♦
4 hours ago
$begingroup$
After your edit the question remains too broad. We cannot go for a complete list of all materials and tell you how they interact with UV and IR light. There are entire books for it.
$endgroup$
– L.Dutch♦
4 hours ago
|
show 2 more comments
4 Answers
4
active
oldest
votes
$begingroup$
The world will look mostly the same, but there will be some small differences. For example, while you will technically now be able to see UV/IR light from the sun, it will not be noticeable because the sun emits such a broad spectrum of light that any particular additions won't matter.
- The color of the sky will be slightly more UV-looking due to Raleigh scattering in the atmosphere.
- All screens will be somewhat "off". Right now, color screens are calibrated to look most like the real world to a human eye. However, if we change what the human eye can see, then current screens will not be able to represent it accurately. If you take a picture of something UV/IR-colored, the camera could pick it up depending on the lens filters, but will register as a combination of red, green, and blue light, therefore looking different when viewed on a screen.
- Security cameras, remotes, and phones will all flash lights at you. Security cameras have big IR flashlights on them, remotes communicate with IR light, and your iPhone X will flash an IR light in your face every time you unlock it.
- Foliage will look different. "Green" plants reflect sunlight in green and infrared wavelengths, so lots of plants will change color. Two plants that were the same color might not be anymore.
- Some things will look slightly more tinted, some things will look slightly more visible. Remember, you are not losing the ability to see anything, so a window that blocks UV light (aka all windows) will let the same amount of light as before, but the outside is slightly brighter due to the UV light, so it would appear slightly tinted. On the other hand, some plastics let UV light through but not normal light, so these would appear translucent and UV-colored where they were previously opaque.
- Mirrors will appear the same as before. Lenses/glasses might give you some chromatic aberration in the UV/IR spectrums that would have gone unnoticed before, but I doubt this will be noticeable.
- Unfortunately, stars, planets, and the rest of space will look the same. All the cool astrophotography you see is done with sensitive equipment over long periods of time, picking up way more light than a human could see. At best, it's a tiny bit brighter because of the extra photons you can pick up, but the extra brightness of your environment would cancel it out.
EDIT: My answer was actually based on the assumption of near-IR, which behaves pretty much like visible light, and not true infrared where you could “see” heat. With that in mind, I’d have to change a lot of my answers. Yes, you would be able to see people in the dark as they radiate heat. As for everything else, hot stuff would glow kind of like extremely hot metal, except at normal temperatures. Also, there are some metallic surfaces that act as mirrors to infrared/heat, so you’d possibly be able to use them to see things you ordinarily couldn’t. Unfortunately, almost any transparent object blocks heat, so you wouldn’t have any effects looking through glasses or windows.
New contributor
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Additionnal question cause the premise interests me as well: would you be able to see better at night? Since hot bodies radiate ... UV/IR? you would probably have a better perception of your surrounding?
$endgroup$
– Nyakouai
3 hours ago
$begingroup$
Good question! Will update my answer as I misunderstood your meaning of IR a bit.
$endgroup$
– Leo Adberg
2 hours ago
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I'm not the Original Poster ^^ I'm just curious since I have a character in an other setting that see near IR and UV. You answer was really informative (and pleasant to read) so I figured I might ask you that little "plus", as you seems knowledgeable on the subject.
$endgroup$
– Nyakouai
2 hours ago
$begingroup$
Oops sorry I was on my phone and just assumed you were OP >_<. Glad I could help!
$endgroup$
– Leo Adberg
2 hours ago
add a comment |
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One thing I know about is flowers.
Bees can perceive UV. The flower has the regular colors we see, but much more: The UV light shows many stripes on numerous species of flowers. Those stripes guide the bee to the source of pollen and nectar. The location is the optimal one for cross-pollination, limiting self-pollination as much as possible.
There are some Youtube videos as well.
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add a comment |
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One way we currently view infrared radiation is through the use Forward-looking infrared (FLIR) cameras.
Which use detection of infrared radiation, typically emitted from a
heat source (thermal radiation), to create an image assembled for
video output.
You should be able to find many images and videos that illustrate how different things in our world look in terms of their IR-radiation
New contributor
$endgroup$
add a comment |
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I do a lot of work with thermal imaging, and scenes through IR can be completely different to how they appear in the visible range.
All objects with temperature emit thermal radiation according to the Planck function. The IR range is generally broken up in to 3 wavelengths (as far as people using thermal imagers are concerned)-
- Long wavelength IR (~8-13 microns)
- Medium wavelength IR (3-5 microns)
- Short wavelegnth IR (~1 micron)
You also have near and far infrared either side. You'll notice that there are gaps between medium and long, for example- this is because the transmission of IR through air varies substantially. How the person experiences the world through IR would massively depend on the wavelength range they are sensitive to.
If you use a thermal imager in a room without any particularly hot objects in it, the entire room will seem uniform- you're pretty much unable to see the outlines of objects when they are the same temperature as the room so you can be 'blind' in many cases.
Some interesting things that you can pick up in IR that you wouldn't be able to pick up otherwise is things like handprints on objects (just placing your hand on a table for a second or so causes enough of a temperture change that it is clearly visible for the next few seconds in IR). Looking at hot objects (~700 degrees for example) would likely be very painful for the person, and depending on the sensitivity of their eyes to IR could potentially blind them.
Picking out certain objects would be very easy for the person, like a person in foliage.
In addition, just because a material is transparent in visible, doesn't mean it would be in IR- glass and water, for example, strongly absorb many of the useful IR bands. This means that wearing glasses (unless they are made of something like germanium or quartz) would invalidate their ability to see IR. The sky at night would appear to be pretty much completely uniform, like rooms. During the day even looking at the sun could potentially blind the person (though then again, that's the same for everyone).
Potentially, they could see people who are unwell with IR (many illnesses present with fevers, increasing skin temperature).
One property materials that is of particular importance when you're talking about infrared is emissivity- essentially it's how well a material emits (or reflects) thermal radiation. An object with an emissivity of 1 emits the maximum amount of radiation possible according to the Planck function given its temperature, and reflects none- conversely, an object with an emissivity of 0 that is non-transparent will emit no thermal radiation, and will be a perfect mirror. (Side note- emissivity also depends on wavelength, temperature and direction). Polished metal and graphite, when at the same temperature, would be visibly different due to the amount of radiation it emits.
New contributor
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add a comment |
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4 Answers
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active
oldest
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4 Answers
4
active
oldest
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active
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$begingroup$
The world will look mostly the same, but there will be some small differences. For example, while you will technically now be able to see UV/IR light from the sun, it will not be noticeable because the sun emits such a broad spectrum of light that any particular additions won't matter.
- The color of the sky will be slightly more UV-looking due to Raleigh scattering in the atmosphere.
- All screens will be somewhat "off". Right now, color screens are calibrated to look most like the real world to a human eye. However, if we change what the human eye can see, then current screens will not be able to represent it accurately. If you take a picture of something UV/IR-colored, the camera could pick it up depending on the lens filters, but will register as a combination of red, green, and blue light, therefore looking different when viewed on a screen.
- Security cameras, remotes, and phones will all flash lights at you. Security cameras have big IR flashlights on them, remotes communicate with IR light, and your iPhone X will flash an IR light in your face every time you unlock it.
- Foliage will look different. "Green" plants reflect sunlight in green and infrared wavelengths, so lots of plants will change color. Two plants that were the same color might not be anymore.
- Some things will look slightly more tinted, some things will look slightly more visible. Remember, you are not losing the ability to see anything, so a window that blocks UV light (aka all windows) will let the same amount of light as before, but the outside is slightly brighter due to the UV light, so it would appear slightly tinted. On the other hand, some plastics let UV light through but not normal light, so these would appear translucent and UV-colored where they were previously opaque.
- Mirrors will appear the same as before. Lenses/glasses might give you some chromatic aberration in the UV/IR spectrums that would have gone unnoticed before, but I doubt this will be noticeable.
- Unfortunately, stars, planets, and the rest of space will look the same. All the cool astrophotography you see is done with sensitive equipment over long periods of time, picking up way more light than a human could see. At best, it's a tiny bit brighter because of the extra photons you can pick up, but the extra brightness of your environment would cancel it out.
EDIT: My answer was actually based on the assumption of near-IR, which behaves pretty much like visible light, and not true infrared where you could “see” heat. With that in mind, I’d have to change a lot of my answers. Yes, you would be able to see people in the dark as they radiate heat. As for everything else, hot stuff would glow kind of like extremely hot metal, except at normal temperatures. Also, there are some metallic surfaces that act as mirrors to infrared/heat, so you’d possibly be able to use them to see things you ordinarily couldn’t. Unfortunately, almost any transparent object blocks heat, so you wouldn’t have any effects looking through glasses or windows.
New contributor
$endgroup$
$begingroup$
Additionnal question cause the premise interests me as well: would you be able to see better at night? Since hot bodies radiate ... UV/IR? you would probably have a better perception of your surrounding?
$endgroup$
– Nyakouai
3 hours ago
$begingroup$
Good question! Will update my answer as I misunderstood your meaning of IR a bit.
$endgroup$
– Leo Adberg
2 hours ago
$begingroup$
I'm not the Original Poster ^^ I'm just curious since I have a character in an other setting that see near IR and UV. You answer was really informative (and pleasant to read) so I figured I might ask you that little "plus", as you seems knowledgeable on the subject.
$endgroup$
– Nyakouai
2 hours ago
$begingroup$
Oops sorry I was on my phone and just assumed you were OP >_<. Glad I could help!
$endgroup$
– Leo Adberg
2 hours ago
add a comment |
$begingroup$
The world will look mostly the same, but there will be some small differences. For example, while you will technically now be able to see UV/IR light from the sun, it will not be noticeable because the sun emits such a broad spectrum of light that any particular additions won't matter.
- The color of the sky will be slightly more UV-looking due to Raleigh scattering in the atmosphere.
- All screens will be somewhat "off". Right now, color screens are calibrated to look most like the real world to a human eye. However, if we change what the human eye can see, then current screens will not be able to represent it accurately. If you take a picture of something UV/IR-colored, the camera could pick it up depending on the lens filters, but will register as a combination of red, green, and blue light, therefore looking different when viewed on a screen.
- Security cameras, remotes, and phones will all flash lights at you. Security cameras have big IR flashlights on them, remotes communicate with IR light, and your iPhone X will flash an IR light in your face every time you unlock it.
- Foliage will look different. "Green" plants reflect sunlight in green and infrared wavelengths, so lots of plants will change color. Two plants that were the same color might not be anymore.
- Some things will look slightly more tinted, some things will look slightly more visible. Remember, you are not losing the ability to see anything, so a window that blocks UV light (aka all windows) will let the same amount of light as before, but the outside is slightly brighter due to the UV light, so it would appear slightly tinted. On the other hand, some plastics let UV light through but not normal light, so these would appear translucent and UV-colored where they were previously opaque.
- Mirrors will appear the same as before. Lenses/glasses might give you some chromatic aberration in the UV/IR spectrums that would have gone unnoticed before, but I doubt this will be noticeable.
- Unfortunately, stars, planets, and the rest of space will look the same. All the cool astrophotography you see is done with sensitive equipment over long periods of time, picking up way more light than a human could see. At best, it's a tiny bit brighter because of the extra photons you can pick up, but the extra brightness of your environment would cancel it out.
EDIT: My answer was actually based on the assumption of near-IR, which behaves pretty much like visible light, and not true infrared where you could “see” heat. With that in mind, I’d have to change a lot of my answers. Yes, you would be able to see people in the dark as they radiate heat. As for everything else, hot stuff would glow kind of like extremely hot metal, except at normal temperatures. Also, there are some metallic surfaces that act as mirrors to infrared/heat, so you’d possibly be able to use them to see things you ordinarily couldn’t. Unfortunately, almost any transparent object blocks heat, so you wouldn’t have any effects looking through glasses or windows.
New contributor
$endgroup$
$begingroup$
Additionnal question cause the premise interests me as well: would you be able to see better at night? Since hot bodies radiate ... UV/IR? you would probably have a better perception of your surrounding?
$endgroup$
– Nyakouai
3 hours ago
$begingroup$
Good question! Will update my answer as I misunderstood your meaning of IR a bit.
$endgroup$
– Leo Adberg
2 hours ago
$begingroup$
I'm not the Original Poster ^^ I'm just curious since I have a character in an other setting that see near IR and UV. You answer was really informative (and pleasant to read) so I figured I might ask you that little "plus", as you seems knowledgeable on the subject.
$endgroup$
– Nyakouai
2 hours ago
$begingroup$
Oops sorry I was on my phone and just assumed you were OP >_<. Glad I could help!
$endgroup$
– Leo Adberg
2 hours ago
add a comment |
$begingroup$
The world will look mostly the same, but there will be some small differences. For example, while you will technically now be able to see UV/IR light from the sun, it will not be noticeable because the sun emits such a broad spectrum of light that any particular additions won't matter.
- The color of the sky will be slightly more UV-looking due to Raleigh scattering in the atmosphere.
- All screens will be somewhat "off". Right now, color screens are calibrated to look most like the real world to a human eye. However, if we change what the human eye can see, then current screens will not be able to represent it accurately. If you take a picture of something UV/IR-colored, the camera could pick it up depending on the lens filters, but will register as a combination of red, green, and blue light, therefore looking different when viewed on a screen.
- Security cameras, remotes, and phones will all flash lights at you. Security cameras have big IR flashlights on them, remotes communicate with IR light, and your iPhone X will flash an IR light in your face every time you unlock it.
- Foliage will look different. "Green" plants reflect sunlight in green and infrared wavelengths, so lots of plants will change color. Two plants that were the same color might not be anymore.
- Some things will look slightly more tinted, some things will look slightly more visible. Remember, you are not losing the ability to see anything, so a window that blocks UV light (aka all windows) will let the same amount of light as before, but the outside is slightly brighter due to the UV light, so it would appear slightly tinted. On the other hand, some plastics let UV light through but not normal light, so these would appear translucent and UV-colored where they were previously opaque.
- Mirrors will appear the same as before. Lenses/glasses might give you some chromatic aberration in the UV/IR spectrums that would have gone unnoticed before, but I doubt this will be noticeable.
- Unfortunately, stars, planets, and the rest of space will look the same. All the cool astrophotography you see is done with sensitive equipment over long periods of time, picking up way more light than a human could see. At best, it's a tiny bit brighter because of the extra photons you can pick up, but the extra brightness of your environment would cancel it out.
EDIT: My answer was actually based on the assumption of near-IR, which behaves pretty much like visible light, and not true infrared where you could “see” heat. With that in mind, I’d have to change a lot of my answers. Yes, you would be able to see people in the dark as they radiate heat. As for everything else, hot stuff would glow kind of like extremely hot metal, except at normal temperatures. Also, there are some metallic surfaces that act as mirrors to infrared/heat, so you’d possibly be able to use them to see things you ordinarily couldn’t. Unfortunately, almost any transparent object blocks heat, so you wouldn’t have any effects looking through glasses or windows.
New contributor
$endgroup$
The world will look mostly the same, but there will be some small differences. For example, while you will technically now be able to see UV/IR light from the sun, it will not be noticeable because the sun emits such a broad spectrum of light that any particular additions won't matter.
- The color of the sky will be slightly more UV-looking due to Raleigh scattering in the atmosphere.
- All screens will be somewhat "off". Right now, color screens are calibrated to look most like the real world to a human eye. However, if we change what the human eye can see, then current screens will not be able to represent it accurately. If you take a picture of something UV/IR-colored, the camera could pick it up depending on the lens filters, but will register as a combination of red, green, and blue light, therefore looking different when viewed on a screen.
- Security cameras, remotes, and phones will all flash lights at you. Security cameras have big IR flashlights on them, remotes communicate with IR light, and your iPhone X will flash an IR light in your face every time you unlock it.
- Foliage will look different. "Green" plants reflect sunlight in green and infrared wavelengths, so lots of plants will change color. Two plants that were the same color might not be anymore.
- Some things will look slightly more tinted, some things will look slightly more visible. Remember, you are not losing the ability to see anything, so a window that blocks UV light (aka all windows) will let the same amount of light as before, but the outside is slightly brighter due to the UV light, so it would appear slightly tinted. On the other hand, some plastics let UV light through but not normal light, so these would appear translucent and UV-colored where they were previously opaque.
- Mirrors will appear the same as before. Lenses/glasses might give you some chromatic aberration in the UV/IR spectrums that would have gone unnoticed before, but I doubt this will be noticeable.
- Unfortunately, stars, planets, and the rest of space will look the same. All the cool astrophotography you see is done with sensitive equipment over long periods of time, picking up way more light than a human could see. At best, it's a tiny bit brighter because of the extra photons you can pick up, but the extra brightness of your environment would cancel it out.
EDIT: My answer was actually based on the assumption of near-IR, which behaves pretty much like visible light, and not true infrared where you could “see” heat. With that in mind, I’d have to change a lot of my answers. Yes, you would be able to see people in the dark as they radiate heat. As for everything else, hot stuff would glow kind of like extremely hot metal, except at normal temperatures. Also, there are some metallic surfaces that act as mirrors to infrared/heat, so you’d possibly be able to use them to see things you ordinarily couldn’t. Unfortunately, almost any transparent object blocks heat, so you wouldn’t have any effects looking through glasses or windows.
New contributor
edited 2 hours ago
New contributor
answered 3 hours ago
Leo AdbergLeo Adberg
71658
71658
New contributor
New contributor
$begingroup$
Additionnal question cause the premise interests me as well: would you be able to see better at night? Since hot bodies radiate ... UV/IR? you would probably have a better perception of your surrounding?
$endgroup$
– Nyakouai
3 hours ago
$begingroup$
Good question! Will update my answer as I misunderstood your meaning of IR a bit.
$endgroup$
– Leo Adberg
2 hours ago
$begingroup$
I'm not the Original Poster ^^ I'm just curious since I have a character in an other setting that see near IR and UV. You answer was really informative (and pleasant to read) so I figured I might ask you that little "plus", as you seems knowledgeable on the subject.
$endgroup$
– Nyakouai
2 hours ago
$begingroup$
Oops sorry I was on my phone and just assumed you were OP >_<. Glad I could help!
$endgroup$
– Leo Adberg
2 hours ago
add a comment |
$begingroup$
Additionnal question cause the premise interests me as well: would you be able to see better at night? Since hot bodies radiate ... UV/IR? you would probably have a better perception of your surrounding?
$endgroup$
– Nyakouai
3 hours ago
$begingroup$
Good question! Will update my answer as I misunderstood your meaning of IR a bit.
$endgroup$
– Leo Adberg
2 hours ago
$begingroup$
I'm not the Original Poster ^^ I'm just curious since I have a character in an other setting that see near IR and UV. You answer was really informative (and pleasant to read) so I figured I might ask you that little "plus", as you seems knowledgeable on the subject.
$endgroup$
– Nyakouai
2 hours ago
$begingroup$
Oops sorry I was on my phone and just assumed you were OP >_<. Glad I could help!
$endgroup$
– Leo Adberg
2 hours ago
$begingroup$
Additionnal question cause the premise interests me as well: would you be able to see better at night? Since hot bodies radiate ... UV/IR? you would probably have a better perception of your surrounding?
$endgroup$
– Nyakouai
3 hours ago
$begingroup$
Additionnal question cause the premise interests me as well: would you be able to see better at night? Since hot bodies radiate ... UV/IR? you would probably have a better perception of your surrounding?
$endgroup$
– Nyakouai
3 hours ago
$begingroup$
Good question! Will update my answer as I misunderstood your meaning of IR a bit.
$endgroup$
– Leo Adberg
2 hours ago
$begingroup$
Good question! Will update my answer as I misunderstood your meaning of IR a bit.
$endgroup$
– Leo Adberg
2 hours ago
$begingroup$
I'm not the Original Poster ^^ I'm just curious since I have a character in an other setting that see near IR and UV. You answer was really informative (and pleasant to read) so I figured I might ask you that little "plus", as you seems knowledgeable on the subject.
$endgroup$
– Nyakouai
2 hours ago
$begingroup$
I'm not the Original Poster ^^ I'm just curious since I have a character in an other setting that see near IR and UV. You answer was really informative (and pleasant to read) so I figured I might ask you that little "plus", as you seems knowledgeable on the subject.
$endgroup$
– Nyakouai
2 hours ago
$begingroup$
Oops sorry I was on my phone and just assumed you were OP >_<. Glad I could help!
$endgroup$
– Leo Adberg
2 hours ago
$begingroup$
Oops sorry I was on my phone and just assumed you were OP >_<. Glad I could help!
$endgroup$
– Leo Adberg
2 hours ago
add a comment |
$begingroup$
One thing I know about is flowers.
Bees can perceive UV. The flower has the regular colors we see, but much more: The UV light shows many stripes on numerous species of flowers. Those stripes guide the bee to the source of pollen and nectar. The location is the optimal one for cross-pollination, limiting self-pollination as much as possible.
There are some Youtube videos as well.
$endgroup$
add a comment |
$begingroup$
One thing I know about is flowers.
Bees can perceive UV. The flower has the regular colors we see, but much more: The UV light shows many stripes on numerous species of flowers. Those stripes guide the bee to the source of pollen and nectar. The location is the optimal one for cross-pollination, limiting self-pollination as much as possible.
There are some Youtube videos as well.
$endgroup$
add a comment |
$begingroup$
One thing I know about is flowers.
Bees can perceive UV. The flower has the regular colors we see, but much more: The UV light shows many stripes on numerous species of flowers. Those stripes guide the bee to the source of pollen and nectar. The location is the optimal one for cross-pollination, limiting self-pollination as much as possible.
There are some Youtube videos as well.
$endgroup$
One thing I know about is flowers.
Bees can perceive UV. The flower has the regular colors we see, but much more: The UV light shows many stripes on numerous species of flowers. Those stripes guide the bee to the source of pollen and nectar. The location is the optimal one for cross-pollination, limiting self-pollination as much as possible.
There are some Youtube videos as well.
answered 3 hours ago
Christmas SnowChristmas Snow
2,582314
2,582314
add a comment |
add a comment |
$begingroup$
One way we currently view infrared radiation is through the use Forward-looking infrared (FLIR) cameras.
Which use detection of infrared radiation, typically emitted from a
heat source (thermal radiation), to create an image assembled for
video output.
You should be able to find many images and videos that illustrate how different things in our world look in terms of their IR-radiation
New contributor
$endgroup$
add a comment |
$begingroup$
One way we currently view infrared radiation is through the use Forward-looking infrared (FLIR) cameras.
Which use detection of infrared radiation, typically emitted from a
heat source (thermal radiation), to create an image assembled for
video output.
You should be able to find many images and videos that illustrate how different things in our world look in terms of their IR-radiation
New contributor
$endgroup$
add a comment |
$begingroup$
One way we currently view infrared radiation is through the use Forward-looking infrared (FLIR) cameras.
Which use detection of infrared radiation, typically emitted from a
heat source (thermal radiation), to create an image assembled for
video output.
You should be able to find many images and videos that illustrate how different things in our world look in terms of their IR-radiation
New contributor
$endgroup$
One way we currently view infrared radiation is through the use Forward-looking infrared (FLIR) cameras.
Which use detection of infrared radiation, typically emitted from a
heat source (thermal radiation), to create an image assembled for
video output.
You should be able to find many images and videos that illustrate how different things in our world look in terms of their IR-radiation
New contributor
New contributor
answered 1 hour ago
MB123MB123
617
617
New contributor
New contributor
add a comment |
add a comment |
$begingroup$
I do a lot of work with thermal imaging, and scenes through IR can be completely different to how they appear in the visible range.
All objects with temperature emit thermal radiation according to the Planck function. The IR range is generally broken up in to 3 wavelengths (as far as people using thermal imagers are concerned)-
- Long wavelength IR (~8-13 microns)
- Medium wavelength IR (3-5 microns)
- Short wavelegnth IR (~1 micron)
You also have near and far infrared either side. You'll notice that there are gaps between medium and long, for example- this is because the transmission of IR through air varies substantially. How the person experiences the world through IR would massively depend on the wavelength range they are sensitive to.
If you use a thermal imager in a room without any particularly hot objects in it, the entire room will seem uniform- you're pretty much unable to see the outlines of objects when they are the same temperature as the room so you can be 'blind' in many cases.
Some interesting things that you can pick up in IR that you wouldn't be able to pick up otherwise is things like handprints on objects (just placing your hand on a table for a second or so causes enough of a temperture change that it is clearly visible for the next few seconds in IR). Looking at hot objects (~700 degrees for example) would likely be very painful for the person, and depending on the sensitivity of their eyes to IR could potentially blind them.
Picking out certain objects would be very easy for the person, like a person in foliage.
In addition, just because a material is transparent in visible, doesn't mean it would be in IR- glass and water, for example, strongly absorb many of the useful IR bands. This means that wearing glasses (unless they are made of something like germanium or quartz) would invalidate their ability to see IR. The sky at night would appear to be pretty much completely uniform, like rooms. During the day even looking at the sun could potentially blind the person (though then again, that's the same for everyone).
Potentially, they could see people who are unwell with IR (many illnesses present with fevers, increasing skin temperature).
One property materials that is of particular importance when you're talking about infrared is emissivity- essentially it's how well a material emits (or reflects) thermal radiation. An object with an emissivity of 1 emits the maximum amount of radiation possible according to the Planck function given its temperature, and reflects none- conversely, an object with an emissivity of 0 that is non-transparent will emit no thermal radiation, and will be a perfect mirror. (Side note- emissivity also depends on wavelength, temperature and direction). Polished metal and graphite, when at the same temperature, would be visibly different due to the amount of radiation it emits.
New contributor
$endgroup$
add a comment |
$begingroup$
I do a lot of work with thermal imaging, and scenes through IR can be completely different to how they appear in the visible range.
All objects with temperature emit thermal radiation according to the Planck function. The IR range is generally broken up in to 3 wavelengths (as far as people using thermal imagers are concerned)-
- Long wavelength IR (~8-13 microns)
- Medium wavelength IR (3-5 microns)
- Short wavelegnth IR (~1 micron)
You also have near and far infrared either side. You'll notice that there are gaps between medium and long, for example- this is because the transmission of IR through air varies substantially. How the person experiences the world through IR would massively depend on the wavelength range they are sensitive to.
If you use a thermal imager in a room without any particularly hot objects in it, the entire room will seem uniform- you're pretty much unable to see the outlines of objects when they are the same temperature as the room so you can be 'blind' in many cases.
Some interesting things that you can pick up in IR that you wouldn't be able to pick up otherwise is things like handprints on objects (just placing your hand on a table for a second or so causes enough of a temperture change that it is clearly visible for the next few seconds in IR). Looking at hot objects (~700 degrees for example) would likely be very painful for the person, and depending on the sensitivity of their eyes to IR could potentially blind them.
Picking out certain objects would be very easy for the person, like a person in foliage.
In addition, just because a material is transparent in visible, doesn't mean it would be in IR- glass and water, for example, strongly absorb many of the useful IR bands. This means that wearing glasses (unless they are made of something like germanium or quartz) would invalidate their ability to see IR. The sky at night would appear to be pretty much completely uniform, like rooms. During the day even looking at the sun could potentially blind the person (though then again, that's the same for everyone).
Potentially, they could see people who are unwell with IR (many illnesses present with fevers, increasing skin temperature).
One property materials that is of particular importance when you're talking about infrared is emissivity- essentially it's how well a material emits (or reflects) thermal radiation. An object with an emissivity of 1 emits the maximum amount of radiation possible according to the Planck function given its temperature, and reflects none- conversely, an object with an emissivity of 0 that is non-transparent will emit no thermal radiation, and will be a perfect mirror. (Side note- emissivity also depends on wavelength, temperature and direction). Polished metal and graphite, when at the same temperature, would be visibly different due to the amount of radiation it emits.
New contributor
$endgroup$
add a comment |
$begingroup$
I do a lot of work with thermal imaging, and scenes through IR can be completely different to how they appear in the visible range.
All objects with temperature emit thermal radiation according to the Planck function. The IR range is generally broken up in to 3 wavelengths (as far as people using thermal imagers are concerned)-
- Long wavelength IR (~8-13 microns)
- Medium wavelength IR (3-5 microns)
- Short wavelegnth IR (~1 micron)
You also have near and far infrared either side. You'll notice that there are gaps between medium and long, for example- this is because the transmission of IR through air varies substantially. How the person experiences the world through IR would massively depend on the wavelength range they are sensitive to.
If you use a thermal imager in a room without any particularly hot objects in it, the entire room will seem uniform- you're pretty much unable to see the outlines of objects when they are the same temperature as the room so you can be 'blind' in many cases.
Some interesting things that you can pick up in IR that you wouldn't be able to pick up otherwise is things like handprints on objects (just placing your hand on a table for a second or so causes enough of a temperture change that it is clearly visible for the next few seconds in IR). Looking at hot objects (~700 degrees for example) would likely be very painful for the person, and depending on the sensitivity of their eyes to IR could potentially blind them.
Picking out certain objects would be very easy for the person, like a person in foliage.
In addition, just because a material is transparent in visible, doesn't mean it would be in IR- glass and water, for example, strongly absorb many of the useful IR bands. This means that wearing glasses (unless they are made of something like germanium or quartz) would invalidate their ability to see IR. The sky at night would appear to be pretty much completely uniform, like rooms. During the day even looking at the sun could potentially blind the person (though then again, that's the same for everyone).
Potentially, they could see people who are unwell with IR (many illnesses present with fevers, increasing skin temperature).
One property materials that is of particular importance when you're talking about infrared is emissivity- essentially it's how well a material emits (or reflects) thermal radiation. An object with an emissivity of 1 emits the maximum amount of radiation possible according to the Planck function given its temperature, and reflects none- conversely, an object with an emissivity of 0 that is non-transparent will emit no thermal radiation, and will be a perfect mirror. (Side note- emissivity also depends on wavelength, temperature and direction). Polished metal and graphite, when at the same temperature, would be visibly different due to the amount of radiation it emits.
New contributor
$endgroup$
I do a lot of work with thermal imaging, and scenes through IR can be completely different to how they appear in the visible range.
All objects with temperature emit thermal radiation according to the Planck function. The IR range is generally broken up in to 3 wavelengths (as far as people using thermal imagers are concerned)-
- Long wavelength IR (~8-13 microns)
- Medium wavelength IR (3-5 microns)
- Short wavelegnth IR (~1 micron)
You also have near and far infrared either side. You'll notice that there are gaps between medium and long, for example- this is because the transmission of IR through air varies substantially. How the person experiences the world through IR would massively depend on the wavelength range they are sensitive to.
If you use a thermal imager in a room without any particularly hot objects in it, the entire room will seem uniform- you're pretty much unable to see the outlines of objects when they are the same temperature as the room so you can be 'blind' in many cases.
Some interesting things that you can pick up in IR that you wouldn't be able to pick up otherwise is things like handprints on objects (just placing your hand on a table for a second or so causes enough of a temperture change that it is clearly visible for the next few seconds in IR). Looking at hot objects (~700 degrees for example) would likely be very painful for the person, and depending on the sensitivity of their eyes to IR could potentially blind them.
Picking out certain objects would be very easy for the person, like a person in foliage.
In addition, just because a material is transparent in visible, doesn't mean it would be in IR- glass and water, for example, strongly absorb many of the useful IR bands. This means that wearing glasses (unless they are made of something like germanium or quartz) would invalidate their ability to see IR. The sky at night would appear to be pretty much completely uniform, like rooms. During the day even looking at the sun could potentially blind the person (though then again, that's the same for everyone).
Potentially, they could see people who are unwell with IR (many illnesses present with fevers, increasing skin temperature).
One property materials that is of particular importance when you're talking about infrared is emissivity- essentially it's how well a material emits (or reflects) thermal radiation. An object with an emissivity of 1 emits the maximum amount of radiation possible according to the Planck function given its temperature, and reflects none- conversely, an object with an emissivity of 0 that is non-transparent will emit no thermal radiation, and will be a perfect mirror. (Side note- emissivity also depends on wavelength, temperature and direction). Polished metal and graphite, when at the same temperature, would be visibly different due to the amount of radiation it emits.
New contributor
edited 29 mins ago
New contributor
answered 40 mins ago
JackJack
5617
5617
New contributor
New contributor
add a comment |
add a comment |
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$begingroup$
I think it would be better to chop down your question in smaller pieces. I might have some answers, but not a complete answer to your current version.
$endgroup$
– L.Dutch♦
5 hours ago
$begingroup$
Thanks for the tip, I'll do exactly that.
$endgroup$
– Nathan Hinchey
5 hours ago
$begingroup$
Also please specify what do you mean with UV and IR. they are a broad range of wavelengths
$endgroup$
– L.Dutch♦
4 hours ago
$begingroup$
The short answer to most of your questions is that it depends on temperature. The hotter the object, the higher the frequency of light it emits. The study of this is radiation thermometry, measuring the spectrum of light emitted or reflected to work out an object's temperature. For an overview: booksite.elsevier.com/samplechapters/9780123740212/Sample.pdf
$endgroup$
– nzaman
4 hours ago
2
$begingroup$
After your edit the question remains too broad. We cannot go for a complete list of all materials and tell you how they interact with UV and IR light. There are entire books for it.
$endgroup$
– L.Dutch♦
4 hours ago